ETH32nix Salvation 64 bit
ETH32nix Salvation final with 64 bit support.
Switched from Scons to CMake, and embedded libbfd, libopcodes and libelf to make the compilation possible on 64 bit Linux.
The archive contains sources and compiled version (with Ubuntu 16.04), plus et-sdl-sound.
You should be able to play without compiling if you're using the same distribution.
Download ETH32nix Salvation
wget "https://drive.google.com/uc?export=download&id=0B9j5svRObPS9ZjVYM1ZMMFFWUGs" -O eth32nix_salvation.tar.xz
tar xf eth32nix_salvation.tar.xz -C ~/Documents
Build the pk3
cd ~/Documents/eth32nix_salvation/pk3 zip -q9r ~/.etwolf/etmain/salvation.pk3 . cd ..
If you want to recompile it
sudo dpkg --add-architecture i386 sudo apt update sudo apt install gcc-multilib g++-multilib sudo apt install scons cmake zip gcc zlib1g-dev:i386 libx11-dev:i386 libgl1-mesa-dev:i386 libelf-dev:i386 binutils-dev
Build pk3, cgame and eth32nix shared object
cd ~/Documents/eth32nix_salvation ./compile.sh
Happy fragging :)
Would you happen to have the offsets for JayMod 2.2.0 that could be inserted in offsets.ini ?
This is was 2.1.8 looks like :
For Jaymod 2.2 I find this:
ETH32nix source code needs to be modified to be compatible with Jaymod 2.2, even with all the correct offsets, it will sporadically crash. That's why I created ETH Annihilation, based on ETH 1.4, as this hack is way more flexible and compatible with Jay 2.2 :)
Yes, I have Eth32nix and ETH 1.4 but it does not support Jaymod 2.2. Annihil, could you please help me? Can you share a ETH compilation with support for Jaymod 2.2?
I want to play on my Debian but I'm not able to get it. I need your help. Please!
I have the linux version of eth annihilation on my linux partition but I'm don't know if Annihil would allow me to share it to you kernelsuse
These are my settings basically only changed a few items from when I downloaded so most are defaults
Auto aim Off
Aim key left click (I use my mouse to move and shoot is this a problem?)
Aimbot FOV 2.00
Target priority crosshair
Taget lock off
Add/dec by value 1.0
Auto vecZ off
All wepons vsecZ 5.50
Stern verZ 6.50
Scoped vecZ 6.50
Sniper delay 400.00
Anti overheat On
Head only Off
Draw aim point Off
Target projection 0.00
Human aim off
Human value 0.20
Vertical Speed 2.00
Horizontal speed 0.90
Anything you see needs adjustment or better let me know, I appreciate the help.
Under your Human aim settings what do you have the horizontal and vertical speed set to? if they are too high or in the negitives (E.G -0.01) it will do that due to what I would guess best as a uncalculated adjustment in the programs settings
@Acnologia tried but still same every time I shoot with aim on either way it always is a head shot. Most time I only use wall hack without aim so don't want every shot to head. Thanks for reply tho
@playerx99 set the "all weapons vecZ" to a lower number. I normally run mine around 5.25 and 5.50. Adjust setting as needed till you have what you need.
Hope this helps you