Autoexec.cfg


  • admin

    Here is my autoexec.cfg

    // Resolution
    seta r_mode "-1"
    seta r_customwidth "1920"
    seta r_customheight "1080"
    seta pmove_fixed "1"
    seta com_maxfps "125"
    seta cl_maxpackets "100"
    
    // Binds
    bind CTRL "+movedown"
    bind KP_LEFTARROW "team r 1 2"
    bind KP_RIGHTARROW "team b 1 2"
    bind KP_ENTER "team s"
    unbind F12
    seta "cl_doubletapdelay" "0"
    bind k "kill"
    
    // Graphism
    seta cg_drawCompass "0"
    seta cg_brassTime "0"
    seta cg_marktime "0"
    seta cg_atmosphericEffects "0"
    seta cg_shadows "0"
    seta cg_wolfparticles "0"
    seta cg_drawfrags "0"
    seta cg_showblood "0"
    seta cg_bloodFlash "0"
    seta cg_bloodTime "0"
    seta cg_bloodDamageBlend "0"
    seta cg_coronas "0"
    seta cg_coronafardist "0"
    seta r_flares "0"
    seta r_dlightBacks "0"
    seta r_gamma "2"
    seta r_drawSun "0"
    seta r_fastsky "1"
    seta r_compressmodels "1"
    seta r_drawfoliage "0"
    seta r_drawSun "0"
    seta r_wolffog "0"
    // Geometric Detail: 0 = high, 1 = medium, 2 = low, 3 = custom
    seta r_lodbias "16"
    // Texture Detail: 0 = high, 1 = medium, 2 = low, 3 = custom
    seta r_picmip "16"
    // Texture Filter: bilinear = GL_LINEAR_MIPMAP_NEAREST, trilinear = GL_LINEAR_MIPMAP_LINEAR, default: GL_LINEAR_MIPMAP_NEAREST
    seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
    // Detail Textures
    seta r_detailtextures "0"
    // Compress Textures
    seta r_ext_compressed_textures "1"
    // Dynamic Lights
    seta r_dynamiclight "0"
    
    // Crosshair
    seta cg_drawCrosshair "2"
    seta cg_crosshairSize "32"
    seta cg_crosshairAlphaAlt "1.0"
    seta cg_crosshairColorAlt "cyan"
    seta cg_crosshairAlpha "0.000000"
    seta cg_crosshairColor "White"
    
    // Graphism 2
    seta cg_drawfps "1"
    seta cg_fov "120"
    seta cg_gunx "7"
    seta cg_guny "-3"
    
    // Sounds
    seta s_musicvolume "0"
    seta s_khz "44"
    
    // CG_BOB
    seta cg_bobpitch "0"
    seta cg_bobroll "0"
    seta cg_bobup "0"
    seta cg_bobyaw "0"
    seta cg_runpitch "0"
    seta cg_runroll "0"
    
    // Disable mouse accel
    seta in_dgamouse 2
    
    // ETPro
    seta b_drawclock "1"
    seta b_hitsound "1"

 

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