Prevent changing menu UI from mod to mod
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I had this problem from all the time, but maybe now someone can help me :)
So some servers have their own UI, which automatically sets up when you download the server packages, and sometimes it is really crappy...
Is it possible to prevent this? Make some UI depending files/packages as "readonly" ? -
@fist Yeah this is rather annoying I agree, I will have a look into it, it's a good idea!
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yeah just develop a .dll with function hooking on CL_InitDownloads that does nothing and inject it while using some cheat that allow unpure .pk3 and you will bypass download of custom shit but also maps so make sure you already have em...
this is the address of the function on 2.60b 0x428AD0
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Or we could just prevent the pk3 from applying custom shit to ET