ETH32nix Resurrection


  • admin

    This release comes mostly with some small fixes and improvements, and obviously the ability to compile it using the new libelf (elfutils) and binutils libraries which had some changes that broke the detouring code. Some stuff was removed, since it's meant for pure rage, so expect less customization in terms of chams/no cams, etc.

    Here's the changelog, a more detailed one is inside the attachment, aswell as the instructions on how to compile/run:

    • Fixed code in CDetour.cpp and CDetour.h not allowing the hack to be initialized with the latest elfutils (libelf) and binutils libs
    • Cleaned up and updated code in SConstruct/SConscript files to be compliant with the latest elfutils and binutils libs
    • Re-added Debugging code
    • Improved Aimpoints visualization
    • Improved Aimbot speedshooting and autodelay
    • Aimbot won't aim when ammo clip is empty
    • Improved auto Z vecs based on distance
    • Improved Autovoting "no" for kicks against the user
    • Improved body and head tracing: XTrace
    • Added new body and head tracing: Static Surface (more efficient than XTrace)
    • cg_drawCompass and cg_drawCrosshairNames cvars now work as intended
    • New GUI style, ET inspired
    • Some code refactoring and minor GUI tweaks

    Screenshot 1
    Screenshot 2
    Screenshot 3
    Screenshot 4
    Screenshot 5

    Download eth32nix-resurrection.zip

    Credit: @Alexplay


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    Got this error when trying to compile :

    Compiling [src/CDetour.cpp]
    src/CDetour.cpp: In member function 'int CDetour::disassemble_x86(void*)':
    src/CDetour.cpp:153:9: error: 'print_insn_i386' was not declared in this scope
    return print_insn_i386((bfd_vma)(ptr_size_t)addr, &info);
    ^~~~~~~~~~~~~~~
    src/CDetour.cpp:153:9: note: suggested alternative: 'print_insn_m32c'
    return print_insn_i386((bfd_vma)(ptr_size_t)addr, &info);
    ^~~~~~~~~~~~~~~
    print_insn_m32c
    scons: *** [build/release/CDetour.os] Error 1
    scons: building terminated because of errors.
    scons: Reading SConscript files ...
    scons: done reading SConscript files.
    scons: Building targets ...



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